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guik::GLCanvas Member List

This is the complete list of members for guik::GLCanvas, including all inherited members.

alpha_blend_dfactorguik::GLCanvas
alpha_blend_sfactorguik::GLCanvas
bg_textureguik::GLCanvas
bind()guik::GLCanvas
bind_second()guik::GLCanvas
blend_depth_writeguik::GLCanvas
camera_controlguik::GLCanvas
clear_colorguik::GLCanvas
clear_partial_rendering()guik::GLCanvas
clear_partial_rendering_flagguik::GLCanvas
color_buffer() constguik::GLCanvas
colormapguik::GLCanvas
depth_buffer() constguik::GLCanvas
disable_partial_rendering()guik::GLCanvas
draw_ui()guik::GLCanvas
dynamic_flag_buffer() constguik::GLCanvas
dynamic_flag_buffer_idguik::GLCanvas
enable_info_buffer()guik::GLCanvas
enable_normal_buffer()guik::GLCanvas
enable_partial_rendering(double clear_thresh=1e-6)guik::GLCanvas
frame_bufferguik::GLCanvas
get_effect() constguik::GLCanvas
GLCanvas(const Eigen::Vector2i &size, const std::string &shader_name="rainbow", size_t num_color_buffers=1)guik::GLCanvas
info_buffer() constguik::GLCanvas
info_buffer_enabled() constguik::GLCanvas
info_buffer_idguik::GLCanvas
is_partial_rendering_enabledguik::GLCanvas
keyboard_control_speedguik::GLCanvas
last_projection_view_matrixguik::GLCanvas
load_shader(const std::string &shader_name)guik::GLCanvas
mouse_control()guik::GLCanvas
normal_buffer() constguik::GLCanvas
normal_buffer_enabled() constguik::GLCanvas
normal_buffer_idguik::GLCanvas
partial_clear_shaderguik::GLCanvas
partial_rendering_clear_threshguik::GLCanvas
partial_rendering_enabled() constguik::GLCanvas
pick_depth(const Eigen::Vector2i &p, int window=2) constguik::GLCanvas
pick_info(const Eigen::Vector2i &p, int window=2) constguik::GLCanvas
projection_controlguik::GLCanvas
ready() constguik::GLCanvas
render_to_screen(int color_buffer_id=0)guik::GLCanvas
screen_effectguik::GLCanvas
screen_effect_bufferguik::GLCanvas
set_bg_texture(const std::shared_ptr< glk::Texture > &bg_texture)guik::GLCanvas
set_blend_depth_write(bool blend_depth_write)guik::GLCanvas
set_blend_func(GLenum sfactor, GLenum dfactor)guik::GLCanvas
set_clear_color(const Eigen::Vector4f &color)guik::GLCanvas
set_colormap(glk::COLORMAP colormap_type)guik::GLCanvas
set_effect(const std::shared_ptr< glk::ScreenEffect > &effect)guik::GLCanvas
set_size(const Eigen::Vector2i &size)guik::GLCanvas
shaderguik::GLCanvas
sizeguik::GLCanvas
texture_rendererguik::GLCanvas
texture_shaderguik::GLCanvas
unbind()guik::GLCanvas
unbind_second()guik::GLCanvas
unproject(const Eigen::Vector2i &p, float depth) constguik::GLCanvas