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glk::FrameBuffer Member List

This is the complete list of members for glk::FrameBuffer, including all inherited members.

add_color_buffer(int layout, GLuint internal_format, GLuint format, GLuint type)glk::FrameBuffer
add_depth_buffer(GLuint internal_format=GL_DEPTH_COMPONENT32F, GLuint format=GL_DEPTH_COMPONENT, GLuint type=GL_FLOAT)glk::FrameBuffer
bind()glk::FrameBuffer
bind_ext_depth_buffer(const glk::Texture &depth_texture)glk::FrameBuffer
color() constglk::FrameBuffer
color(int i) constglk::FrameBuffer
color()glk::FrameBuffer
color(int i)glk::FrameBuffer
depth() constglk::FrameBuffer
depth()glk::FrameBuffer
FrameBuffer(const Eigen::Vector2i &size, int num_color_buffers=1, bool use_depth=true)glk::FrameBuffer
num_color_buffers() constglk::FrameBuffer
set_size(const Eigen::Vector2i &size)glk::FrameBuffer
size() constglk::FrameBuffer
unbind() constglk::FrameBuffer
~FrameBuffer()glk::FrameBuffer