#include <normal_distributions.hpp>
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| template<typename T , int D> |
| | NormalDistributions_old (const Eigen::Matrix< T, D, 1 > *means, const Eigen::Matrix< T, D, D > *covs, int num_points, float scale=1.0f) |
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| template<typename T , int D, template< class > class Allocator> |
| | NormalDistributions_old (const std::vector< Eigen::Matrix< T, D, 1 >, Allocator< Eigen::Matrix< T, D, 1 > > > &means, const std::vector< Eigen::Matrix< T, D, D >, Allocator< Eigen::Matrix< T, D, D > > > &covs, float scale=1.0f) |
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| virtual | ~NormalDistributions_old () |
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| virtual void | draw (glk::GLSLShader &shader) const override |
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| virtual | ~Drawable () |
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◆ NormalDistributions_old() [1/2]
| glk::NormalDistributions_old::NormalDistributions_old |
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const Eigen::Matrix< T, D, 1 > * |
means, |
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const Eigen::Matrix< T, D, D > * |
covs, |
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int |
num_points, |
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float |
scale = 1.0f |
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) |
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◆ NormalDistributions_old() [2/2]
| glk::NormalDistributions_old::NormalDistributions_old |
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const std::vector< Eigen::Matrix< T, D, 1 >, Allocator< Eigen::Matrix< T, D, 1 > > > & |
means, |
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const std::vector< Eigen::Matrix< T, D, D >, Allocator< Eigen::Matrix< T, D, D > > > & |
covs, |
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float |
scale = 1.0f |
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) |
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inline |
◆ ~NormalDistributions_old()
| virtual glk::NormalDistributions_old::~NormalDistributions_old |
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virtual |
◆ draw()
The documentation for this class was generated from the following file: